Inscrit le: 09 Mai 2018
|Posté le: Mer 23 Mai - 07:02 (2018) Sujet du message: What about refillable mines/resources?
lot of posts complaining about mines depleting to fast, not enough resources in mines. I also think something is wrong with the design here, when later in the game i need to build new mine(for example silver mine) every 5 or 6 months because its empty already. I know its balanced now so cost of aqquiring a mine early in the game isnt to high, but later it does not work well.What about making option to "refill" mine with resource (like plant new trees near logging camp, or expand mine with new mine shaft, that will give us acces to new supply of resource). The cost should be the same as it is for creating new mine, so everything stay balanced. This way you dont have to hop to new mine often, and then loose your clients or supply chains, you can also build factories near your mine to save on shipping cost (which is not the case now if you not move all your industries when you change a mine), for example oil industry near oil well. Also, finally mine will now have time to train their extraction units, or sales units, before it gets closed.What do you guys think about this?
I didn't find the right solution from the internet.
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